In the later parts of Haunted Hall, some of the Plus Barrels are harder to reach, and in some cases, both a Plus and Minus Barrel are grouped together. At the same time, however, Diddy and Dixie must avoid hitting the antonymous Minus Barrels. The Kongs can counteract the countdown timer by running into Plus Barrels, which increase the timer. The Kongs must prevent it from running out, because if it does, the Kackle briefly materializes and injures one of the Kongs. As soon as the Kongs go through an entry gate, a countdown timer appears on the screen, and a Kackle begins to chase them. Each Kackle has their own portion contained between two gates. In the Game Boy Advance version, every one wears a blue bandana. They are encountered in order from blue, green, yellow and dark red. There are four Kackles in the stage, and each of wear a uniquely colored bandana. Kackles are the main enemy in Haunted Hall, where they make their first and only appearance. As such, Diddy and Dixie ride a Roller Coaster throughout most of the level. It is also the last rollercoaster stage and the only level in an old, abandoned library setting. Haunted Hall is the twenty-fourth level of Donkey Kong Country 2: Diddy's Kong Quest and the second level of Gloomy Gulch. Donkey Kong Country 2: Diddy's Kong Quest
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